TownsFolk1.7.2 - App Store
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Publisher Description
TownsFolk - Build. Survive. Explore.
Lead a group of settlers into the unknown and build a thriving colony in a world full of mystery and danger. Manage scarce resources, make tough choices, and face the unpredictable frontier. Will your town prosper or fall?
Lead, Expand, Survive:
. Build & Expand - Grow your village by managing Food, Gold, Faith, and Production.
. Explore the Unknown - Clear the fog, discover treasures, and uncover dangers.
. Survive Challenges - Overcome disasters, wild animals, and moral dilemmas.
. Appease the King - Deliver tribute, or risk your colony’s fate.
Game Features:
▪ Roguelite Strategy - New challenges every playthrough.
▪ Skirmish Mode - Test survival skills in standalone scenarios.
▪ Puzzle Challenges - Solve strategic puzzles for rewards.
▪ Pixel Art World - Handcrafted visuals & atmospheric music.
▪ Deep, Minimalist Gameplay - Easy to start, challenging to master.
▪ Weekly Challenge Mode - A new scenario every week with leaderboards.
▪ Factions - 5 unique Factions, each with their own strengths, stories, and playstyles.
Can you build a settlement that withstands the test of time? Download TownsFolk today!
Play for Free - Upgrade Anytime
TownsFolk lets you jump in for free! Enjoy the How to Play missions, test your skills in Puzzle Missions, and try out Skirmish Mode with a fixed setup.
Want more? A one-time in-app purchase unlocks the full Campaign and lets you customize settings in Skirmish Mode for endless replayability.
Version History Minor hot fixes and small stability update 1.7.2 1d ago New features
- Added faction upgrades with unique bonuses for each faction.
- Added building mastery after completing research. Spend technology points to improve individual buildings’ production and adjacency bonuses, with increasing costs per rank.
- Removed the 999 technology-point cap.
Improvements
- Added missing faction upgrade names, descriptions, and menu translations across all supported languages.
- Improved conquest AI budgeting, economy recovery, building, recruitment, and movement.
- Improved save ordering and cloud-conflict handling.
- Improved purchase restoration, store reconnection, and recognition of legacy purchases.
Bug fixes
- Fixed “Teach responsible hunting” failing to grant permanent daily Faith on wild deer tiles.
- Fixed repeated tile reveals potentially clearing terrain images.
- Improved exploration cancellation when Lueur, units, or instant-reveal effects reveal a tile.
- Prevented duplicate exploration requests and cancelled expeditions appearing in saves.
- Made point-of-interest discoveries count consistently across reveal methods.
- Fixed cleansing blessings failing to recognize rat infestations.
- Prevented reforestation on water tiles.
- Prevented special objects, including pillars, from being pillaged.
- Protected Lueur from ordinary demolition while retaining Skirmish terraforming. 1.7.1 1d ago Fixed an issue where discovered fish could appear invisible, and resolved a save issue that could occur after completing a campaign mission. 1.6.2 Aug 7 This update includes performance improvements and fixes for achievements and gameplay issues. 1.6.1 Jul 1 The worlds of TownsFolk and Dawnfolk collide! Meet Lueur and experience 5 brand new story driven crossover puzzles.
This update also includes quality of life improvements, fixes for Parliament policies, and adjustments to deforestation mechanics to keep your settlements running smoothly. 1.6.0 Jun 23 This update includes a fix for issues with the Policy Building and now correctly applies policy effects retroactively when a new policy is adopted. 1.5.4 May 13 This update focuses on bug fixes and general quality of life improvements;
Fixed an issue where buildings would not layer correctly (no more clipping)
Various bug fixes and stability improvements 1.5.3 Apr 29 We’ve made some improvements to the Compendium, along with a round of bug fixes and general polish to keep things running smoothly. 1.5.2 Apr 17 TownsFolk is turning one! This anniversary update introduces smoother navigation for deposits and market structures, a brand-new Tavern mini-game, and the ability to choose crops on your farms. Alongside these additions, you’ll find a range of quality-of-life improvements and a fresh set of anniversary puzzle levels to celebrate the occasion. 1.5.1 Apr 15 TownsFolk is turning one! This anniversary update introduces smoother navigation for deposits and market structures, a brand-new Tavern mini-game, and the ability to choose crops on your farms. Alongside these additions, you’ll find a range of quality-of-life improvements and a fresh set of anniversary puzzle levels to celebrate the occasion. 1.5.0 Apr 13 This update includes an update to the purchasing library along with various bug fixes and improvements. Thank you for playing! 1.4.5 Mar 17 This update includes improvements to descriptions and text, adds a fill button to the trade marketplace, and adjusts some puzzle level difficulty behind the scenes. 1.4.4 Mar 14 This update includes performance improvements and fixes for achievements and gameplay issues. 1.4.3 Mar 10 This update focuses on bug fixes and improvements to smooth out a few inconveniences. 1.4.2 Feb 24 Fixed legendary card blocking
Fixed game over after last region loss
Improved opponent behavior
Archers now attack correctly
Adjusted cavalry speed
Fixed localization issues
Removed tribute timer in puzzle levels
Fixed duplicate favor cards
Compendium layout improvements 1.4.1 Feb 12 - Campaign update: 4 new bonus islands with unique missions that award Legendary Favor Cards.
- 8 new Favor Cards add instant exploration, faster builds, mixed yields, and Tech Point effects.
- Horses and Cavalry join Conquest - build Stables on horse tiles to recruit a unique cavalry unit per faction.
- Plus 5 new conquest puzzles.
- 20 achievements
- -AI/balance tweaks
- better tooltips/controller support, and bug fixes. 1.4.0 Feb 9 This update resolves issues with the turn-based mode. Thank you for playing! 1.3.12 Jan 12 This update fixes black screen issues, Conquest mode crashes, and campaign bugs. 1.3.11 Jan 8 Improved controller support, fixed issues with unit ranged attacks and movement in Conquest Mode, and resolved bugs related to the campaign quest tracker. 1.3.10 12/20/2025 Resolved issues related to Game Center, improved controller support, and addressed several minor bug fixes. 1.3.9 12/16/2025 This update improves unit movement in Conquest Mode, fixes controller support issues in several menus, and corrects the color display in the compendium details. 1.3.8 12/10/2025 This update focuses on stability and smaller bug fixes across the game. Thank you for playing! 1.3.7 12/07/2025 • Conquest Mode is now playable and available for testing even if you haven’t purchased the base content yet.
• Brightness slider added to the settings for improved visibility options.
• Income overview updated to now include units for clearer resource tracking.
• Unit menu quality-of-life fix: Clicking outside the movement grid now properly closes the unit menu.
• Quest & tribute fix: Resolved an issue where players were asked to pay tributes again after reloading a game where tributes were already completed.
• Save file corrections: Older save files now calculate resources correctly.
• Fog-of-war fix in Conquest: Tiles will no longer be revealed incorrectly when the AI constructs watchtowers or similar structures.
• Combat & movement fixes: Improved unit movement behavior and resolved issues related to barbarians. 1.3.6 12/05/2025 Critical Bug Fix:
We’ve fixed problems with restoring purchases and fetching available products. Everything should now load correctly and work as expected—thank you for your patience! 1.3.5 12/03/2025 Conquest Mode is finally here!
Jump into competitive 1v1 matches and challenge your rivals.
We’ve also squashed some barbarian-related bugs and made a variety of quality-of-life improvements to keep the game running smoothly. 1.3.4 12/03/2025
About TownsFolk
The company that develops TownsFolk is Short Circuit Studios AB. The latest version released by its developer is 1.7.2.
To install TownsFolk on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the TownsFolk as malware if the download link is broken.
How to install TownsFolk on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the TownsFolk is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After TownsFolk is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 1.7.2
posted on 2026-10-14
Version History Minor hot fixes and small stability update 1.7.2 1d ago New features
- Added faction upgrades with unique bonuses for each faction.
- Added building mastery after completing research. Spend technology points to improve individual buildings’ production and adjacency bonuses, with increasing costs per rank.
- Removed the 999 technology-point cap.
Improvements
- Added missing faction upgrade names, descriptions, and menu translations across all supported languages.
- Improved conquest AI budgeting, economy recovery, building, recruitment, and movement.
- Improved save ordering and cloud-conflict handling.
- Improved purchase restoration, store reconnection, and recognition of legacy purchases.
Bug fixes
- Fixed “Teach responsible hunting” failing to grant permanent daily Faith on wild deer tiles.
- Fixed repeated tile reveals potentially clearing terrain images.
- Improved exploration cancellation when Lueur, units, or instant-reveal effects reveal a tile.
- Prevented duplicate exploration requests and cancelled expeditions appearing in saves.
- Made point-of-interest discoveries count consistently across reveal methods.
- Fixed cleansing blessings failing to recognize rat infestations.
- Prevented reforestation on water tiles.
- Prevented special objects, including pillars, from being pillaged.
- Protected Lueur from ordinary demolition while retaining Skirmish terraforming. 1.7.1 1d ago Fixed an issue where discovered fish could appear invisible, and resolved a save issue that could occur after completing a campaign mission. 1.6.2 Aug 7 This update includes performance improvements and fixes for achievements and gameplay issues. 1.6.1 Jul 1 The worlds of TownsFolk and Dawnfolk collide! Meet Lueur and experience 5 brand new story driven crossover puzzles.
This update also includes quality of life improvements, fixes for Parliament policies, and adjustments to deforestation mechanics to keep your settlements running smoothly. 1.6.0 Jun 23 This update includes a fix for issues with the Policy Building and now correctly applies policy effects retroactively when a new policy is adopted. 1.5.4 May 13 This update focuses on bug fixes and general quality of life improvements;
Fixed an issue where buildings would not layer correctly (no more clipping)
Various bug fixes and stability improvements 1.5.3 Apr 29 We’ve made some improvements to the Compendium, along with a round of bug fixes and general polish to keep things running smoothly. 1.5.2 Apr 17 TownsFolk is turning one! This anniversary update introduces smoother navigation for deposits and market structures, a brand-new Tavern mini-game, and the ability to choose crops on your farms. Alongside these additions, you’ll find a range of quality-of-life improvements and a fresh set of anniversary puzzle levels to celebrate the occasion. 1.5.1 Apr 15 TownsFolk is turning one! This anniversary update introduces smoother navigation for deposits and market structures, a brand-new Tavern mini-game, and the ability to choose crops on your farms. Alongside these additions, you’ll find a range of quality-of-life improvements and a fresh set of anniversary puzzle levels to celebrate the occasion. 1.5.0 Apr 13 This update includes an update to the purchasing library along with various bug fixes and improvements. Thank you for playing! 1.4.5 Mar 17 This update includes improvements to descriptions and text, adds a fill button to the trade marketplace, and adjusts some puzzle level difficulty behind the scenes. 1.4.4 Mar 14 This update includes performance improvements and fixes for achievements and gameplay issues. 1.4.3 Mar 10 This update focuses on bug fixes and improvements to smooth out a few inconveniences. 1.4.2 Feb 24 Fixed legendary card blocking
Fixed game over after last region loss
Improved opponent behavior
Archers now attack correctly
Adjusted cavalry speed
Fixed localization issues
Removed tribute timer in puzzle levels
Fixed duplicate favor cards
Compendium layout improvements 1.4.1 Feb 12 - Campaign update: 4 new bonus islands with unique missions that award Legendary Favor Cards.
- 8 new Favor Cards add instant exploration, faster builds, mixed yields, and Tech Point effects.
- Horses and Cavalry join Conquest - build Stables on horse tiles to recruit a unique cavalry unit per faction.
- Plus 5 new conquest puzzles.
- 20 achievements
- -AI/balance tweaks
- better tooltips/controller support, and bug fixes. 1.4.0 Feb 9 This update resolves issues with the turn-based mode. Thank you for playing! 1.3.12 Jan 12 This update fixes black screen issues, Conquest mode crashes, and campaign bugs. 1.3.11 Jan 8 Improved controller support, fixed issues with unit ranged attacks and movement in Conquest Mode, and resolved bugs related to the campaign quest tracker. 1.3.10 12/20/2025 Resolved issues related to Game Center, improved controller support, and addressed several minor bug fixes. 1.3.9 12/16/2025 This update improves unit movement in Conquest Mode, fixes controller support issues in several menus, and corrects the color display in the compendium details. 1.3.8 12/10/2025 This update focuses on stability and smaller bug fixes across the game. Thank you for playing! 1.3.7 12/07/2025 • Conquest Mode is now playable and available for testing even if you haven’t purchased the base content yet.
• Brightness slider added to the settings for improved visibility options.
• Income overview updated to now include units for clearer resource tracking.
• Unit menu quality-of-life fix: Clicking outside the movement grid now properly closes the unit menu.
• Quest & tribute fix: Resolved an issue where players were asked to pay tributes again after reloading a game where tributes were already completed.
• Save file corrections: Older save files now calculate resources correctly.
• Fog-of-war fix in Conquest: Tiles will no longer be revealed incorrectly when the AI constructs watchtowers or similar structures.
• Combat & movement fixes: Improved unit movement behavior and resolved issues related to barbarians. 1.3.6 12/05/2025 Critical Bug Fix:
We’ve fixed problems with restoring purchases and fetching available products. Everything should now load correctly and work as expected—thank you for your patience! 1.3.5 12/03/2025 Conquest Mode is finally here!
Jump into competitive 1v1 matches and challenge your rivals.
We’ve also squashed some barbarian-related bugs and made a variety of quality-of-life improvements to keep the game running smoothly. 1.3.4 12/03/2025
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